GUIDELINES FOR INTERCLUB COMBAT
*as agreed by the meeting of combatants at the Sixth Australasian Mediaeval Conference at Cataract, NSW 1991, with amendments from Glenfield, NSW 1993, Brisbane, Queensland 1995, Geelong, Victoria 1997, Bacchus Marsh, Victoria 1999, Macksville, NSW 2001, Porepunkah, Victoria 2003, Nagambie, Victoria 2005, Dunghaven, NSW 2007, Castle Mountain NSW 2009, Dunghaven NSW 2011 and Dunghaven NSW 2013 for use at the biennial conference and other interclub events at the discretion of the host body. They evolved from the discussions started at the Macquarie Conference in 1983.
Other versions of the rules are in the order of last use:
- Current combat rules.
- Annotated version of the current rules including changes made by the Conferention organisers for Dunghaven, NSW 2013.
- Dunghaven, NSW 2013
- Dunghaven, NSW 2011
- Castle Mountain, NSW 2009
- Dunghaven, NSW 2007
- Unused version of the rules including changes from the State of the Movement meeting at Nagambie/Herns Hill, VIC 2005
- Nagambie/Herns Hill, VIC 2005
- Porepunkah, VIC, 2003
- Unused version of the rules from the State of the Movement meeting Bowraville, NSW 2001
- Bowraville, NSW 2001
- Rowsley, VIC 1999
- Sokil, VIC 1997
- Brisbane, QLD 1995
- Glenfield, NSW 1993
- Cataract, NSW 1991
- Castle Mountain, NSW 1987
An alternate set of rules is used by the New Varangian Guard Incorporated at their events. The NVG combat rules can be found on http://www.nvg.org.au/.
as used at Castle Mountain 1987
These rules have been superseded by the rules at http://www.coppergate.com.au/conferention/combat/combat.shtml.
i) You must have signed the indemnity form before commencing any combat.
ii) Every combatant has the right to refuse to enter or continue any combat for any reason whatsoever.
iii) All combat is voluntary.
vi) NO PERSON IS TO FIGHT IF:
a) Under the influence of drugs or alcohol
b) Harbouring the intention to injur main or kill
c) Not wearing a helmet or gauntlet.
v) No combatant is to deliver a blow they cannot pull.
vi) No headblows in the melee situation. No stabs to the head, neck or face, under any circumstances.
vii) No blows to the kneecaps or below.
viii) Any legitimate blow upon the torso shall be deemed a death blow, depending on the type of armour worn and that of the weapon used.
ix) Any legitimate blow upon a limb shall be deemed an incapacity of said limb, depending [on the] type of armour worn and the weapon employed.
x) If you are killed in combat, fall upon the earth, lie relatively still and don't get up 'til the combat has ended.
xi) Disputes arising from combats should be resolved off the field.
xii) All equipment to be checked prior to melee to ensure said equipage is free of burrs sharp edges or loose fittings.
xiii) No deliberate breaking or damaging of others (sic) equipment.
NOTE: THESE RULES ARE PROVISIONAL AND SUBJECT [TO] DISCUSSION AT THE MARSHALS MEETING.
Prepared by Wayne Robinson,
Gasmules Society (Formerly The Australasian Mediaeval Conference Association
Incorporated)
Last Updated 21 April 2007
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